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Violent games delay teenagers moral judgement

SCREEN HABIT: Two children play video games (PA)

CHILDREN WHO play violent video games have trouble telling the difference between right or wrong in real life, a new Canadian study has revealed.

The report carried out by Brock University in St Catharines, Ontario, interviewed a group of children aged between 13 and 14 about their playing habits and also determined their stage of moral reasoning on a scale of one to four.

Lead researcher Mirjana Bajovic found those who played violent video games for three hours or longer each day were detached from the outside world.

“Spending too much time within the virtual world of violence may prevent (gamers) from getting involved in different positive social experiences in real life, and in developing a positive sense of what is right and wrong”, Bajovic said.

Bagovic's results, published in Educational Media International, indicate that there was a significant difference in social maturity levels between adolescents who played violent video games for one hour a day compared to those who played for three or more.

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